![]() ![]() Have I got everything how it should be? With these settings, I'm not noticing any slowdown at all. I also have the Custom Window Size set to 1920x1080, and I have Wait for VSync on Refresh checked. ![]() Under Window settings, I've got the Aspect Ratio set to Widescreen 16:9 (And have the in game settings set to 16:9). Under Extra Rendering Threads, I have it set to 4, and I've enabled Edge Anti-Aliasing. I have Texture Filtering, Allow 8 bit textures, and Enable Hardware hacks (MSAA16x) enabled. Description: Final Fantasy XII is a RPG video game published by Square Enix released on October 31st, 2006 for the PlayStation 2. Is there anything special I need to do? This is how I've set it up: 2) After you get your reward from Dantro (the cactuar flower hunt mark petitioner) talk with him again. I'm connected to my 47" HDTV via HDMI, and output a resolution of 1920x1080, which is what I want FFXII to run at. 1) Complete the hunt mark Cactuar flower and hunt mark Niddhog. I want it to look just as good as it absolutely can, without and problems! I'm running PXSX2 1.0.0 I have an Intel Core i7 920 (Nehalem) processor, running stock (2.6 Ghz), 6GBs DDR3 RAM, and an Nvidia 570. The mod will be in beta while being expanded and content from the old randomizer is brought over. ![]() Whether this means getting the Treaty-Blade for beating Yiazmat or getting the Dawn Shard from Old Dalan, the path is random. I have dabbled around with PCSX2 before, just mainly making sure it works and stuff, but I'm actually going to sit down and play an entire game through from start to finish now. Designed to open up the world from the start, the goal is to collect the required items in random locations to beat the game. ![]()
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